Wednesday 22 October 2014

Finding the InOrder Predecessor and Successor of a node in Binary Search Tree

This program illustrates how to find the inorder successor and predecessor of a given node in a Binary Search Tree.

#include<stdio.h>
#include<stdlib.h>

struct BSTNode
{
      /*
       * this is the basic structure representing a node of the Tree
       */
    int key; // key stores the data part of the node.
    struct BSTNode *left,*right,*parent;
    /*
     * the left pointer points to the left child
     * right pointer points to the right child
     * parent points to the parent of this node.
     */
};

struct BST
{
      /*
       * Any binary search tree can be identified alone by its root.
       */
    struct BSTNode *root;
};

struct BSTNode*makeNode(int key)
{
    struct BSTNode*newNode;
    newNode=(struct BSTNode*)malloc(sizeof(struct BSTNode));
    newNode->key=key;
    newNode->left=newNode->right=newNode->parent=NULL;
    return newNode;
}

void inorderTraversal(struct BSTNode*root)
{
    if(root==NULL)
        return;
    inorderTraversal(root->left);
    printf("%d ",root->key);
    inorderTraversal(root->right);
}


void BSTInsert(struct BST*T,struct BSTNode*newNode)
{
    int direction;
    struct BSTNode*currentNode,*previousNode;
    if(T->root==NULL)
        T->root=newNode;
    else
    {
        currentNode=T->root;
        while(currentNode!=NULL)
        {
            previousNode=currentNode;
            if(currentNode->key > newNode->key)
                currentNode=currentNode->left;
            else
                currentNode=currentNode->right;
        }

        if(newNode->key < previousNode->key)
            previousNode->left=newNode;
        else
            previousNode->right=newNode;

        newNode->parent=previousNode;
    }
}


struct BSTNode*treeMinimum(struct BSTNode*node)
{
   while(node->left!=NULL)
        node=node->left;
   return node;
}
struct BSTNode*inorderSuccessor(struct BSTNode*x)
{
    struct BSTNode*y;
    if(x->right!=NULL)
        return treeMinimum(x->right);
    y=x->parent;
    while(y!=NULL && x==y->right)
    {
        x=y;
        y=x->parent;
    }
    return y;
}

struct BSTNode*inorderPredecessor(struct BSTNode*x)
{
    struct BSTNode*y;
    if(x->left!=NULL)
        return treeMinimum(x->left);
    y=x->parent;
    while(y!=NULL && x==y->left)
    {
        x=y;
        y=x->parent;
    }
    return y;
}


int main()
{
    struct BSTNode*x;
    struct BST*T;
    T=(struct BST*)malloc(sizeof(struct BST*));
    T->root=NULL;

    struct BSTNode **nodeArray;
    nodeArray=(struct BSTNode**)malloc(sizeof(struct BstNode*)*10);
    nodeArray[0]=makeNode(500);
    nodeArray[1]=makeNode(200);
    nodeArray[2]=makeNode(700);
    nodeArray[3]=makeNode(100);
    nodeArray[4]=makeNode(300);
    nodeArray[5]=makeNode(400);
    nodeArray[6]=makeNode(600);
    nodeArray[7]=makeNode(0);
    nodeArray[8]=makeNode(900);
    nodeArray[9]=makeNode(800);

    BSTInsert(T,nodeArray[0]);
    BSTInsert(T,nodeArray[1]);
    BSTInsert(T,nodeArray[2]);
    BSTInsert(T,nodeArray[3]);
    BSTInsert(T,nodeArray[4]);
    BSTInsert(T,nodeArray[5]);
    BSTInsert(T,nodeArray[6]);
    BSTInsert(T,nodeArray[7]);
    BSTInsert(T,nodeArray[8]);
    BSTInsert(T,nodeArray[9]);

    x=inorderPredecessor(nodeArray[9]);
    if(x==NULL)
        printf("the inorder predecessor of the given node does not exist");
    else
        printf("%d\n",x->key);

    x=inorderSuccessor(nodeArray[4]);
    if(x==NULL)
        printf("the inorder successor of the given node does not exist");
    else
        printf("%d\n",x->key);

    return 0;
}



For complete program of Binary search Tree in C visit here and here (for program as per guidelines provided by Cormen)

No comments:

Post a Comment